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	<title>Kalinium's Feed</title>
	<link>http://www.gamegum.com/profile/8101/kalinium/</link>
	<description>The latest games submitted by user Kalinium</description>

	<pubDate>Fri, 17 Aug 2007 02:50:38 -0600</pubDate>

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                                <item>
		<title>Orb Avoidance</title>
		<link>
                        http://www.gamegum.com/game/1526/orb-avoidance/
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                        http://www.gamegum.com/game/1526/orb-avoidance/#comments
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		<pubDate>Fri, 17 Aug 2007 02:50:38 -0600</pubDate>
		<dc:creator>Kalinium</dc:creator>
                <dc:subject>Kalinium's Feed</dc:subject>

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                        http://www.gamegum.com/game/1526/orb-avoidance/
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                        <![CDATA[<p>Avoid the incoming orbs as they fly into your mouse.<br />
<br />
Touching the boxes or the orbs will mean game over for you – but if the orbs touch the boxes, it’s game over for them too!<br />
<br />
Outmanuever the orbs and force them to crash into the blocks.<br />
<br />
As you destroy more orbs, the combo bonus will rise, giving you more and more points per hit.<br />
<br />
Update 3: Added: Golden Orb. This orb is permanent, will not score you points, but moves slowly and prevents you from staying still for too long.<br />
<br />
Update 2: Fixed: Non looping sound, box staying glitch, rearranged menu slightly<br />
<br />
Update: The NaN scoring has been looked into – but it may still occur. If it does, please post to say that is it and I’ll try and fix it again. I can’t seem to reproduce it.<br />
<br />
I’ve also fixed the flashing colours to be less bright, but have added another high-combo effect.<br />
<br />
More importantly, there is now a mute button click the note in the top left corner to mute<br />
<br />
Music by ParagonX9</p>
]]>
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