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Official API Thread

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proph3t Avatar

proph3t

Posts: 228
GumPoints: 1,821

Work has officially begun on the API we first began discussing some months back.  By this weekend we are expecting to have a rough draft completed and we will begin testing the more advanced features from there.  Our ETA on the release is within the next month, so be prepared to hear more about it in this thread as things progress.



I will edit this post and add information as we implement it, including documentation and implementation guidelines.

  • Jul 12, 2007
curlyfries Avatar

curlyfries

Posts: 717
GumPoints: 2,032

Cool.  Ive already seen that there Is a layout change and I like it!

  • Jul 12, 2007
proph3t Avatar

proph3t

Posts: 228
GumPoints: 1,821

Yes, the layout change was pushed to the site today but will be updated further in the next couple days along with some new features.

  • Jul 13, 2007
curlyfries Avatar

curlyfries

Posts: 717
GumPoints: 2,032

For the format or the whole place?

  • Jul 13, 2007
proph3t Avatar

proph3t

Posts: 228
GumPoints: 1,821

Not quite sure if I understand but I think the answer would be, both!

  • Jul 13, 2007
curlyfries Avatar

curlyfries

Posts: 717
GumPoints: 2,032

Good!  I cant wait!

  • Jul 13, 2007
decepti0n Avatar

decepti0n

Posts: 24
GumPoints: 198

Is this API for... Flash Game creators to interface with the GameGum backend? To post high scores or something, update players etc...



If so, thats the most awesome thing i've ever heard of. (Hah wish I knew flash)

  • Aug 1, 2007
proph3t Avatar

proph3t

Posts: 228
GumPoints: 1,821

Yes, its actually undergoing testing right now and should be released in not a long time, we can't wait.

  • Aug 1, 2007
Skuld Avatar

Skuld

Posts: 851
GumPoints: 5,402

Cool!


  • Aug 5, 2007
Draco18s Avatar

Draco18s

Posts: 22
GumPoints: 230

If you haven't seen Kongregate's API user-end interface it's very well done. You can have public and "hidden" stats, sort by high/low (i.e. times for racing games would sort low, as lower is better), have different increments (replace as per high/low or an add, such as "total zombies killed" would just keep rising, each post from the game would add the two values together).

It's really quite well done, the only problem right now is that viewing the scores (as it's a tab in the game-side chat) is load heavy on their servers and is currently disabled (the scores are still tracked, you just can't view them).

Would love to see what you guys do. :)

  • May 18, 2008

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