GameGum Blog News RSS Feed

Read about the latest news around GameGum.

Settling at WiredTree

By proph3t Feb 27, 2007 · 1 Comment

MediaTemple didn't quite fit right with our last transition due to a slight sluggishness on the server and some slow response times.  We have now moved once again (its not so bad when you've just done it once) to WiredTree.  To say it…

Host Move, Status Update, New Features

By proph3t Feb 25, 2007 · 0 Comments

As some of you may or may not have noticed, GameGum was down for a little while yesterday afternoon for "Maintenance".  In our continual growth we were ready to upgrade the server a little, and yesterday was the day to move.  We…

Status of ToonGum

By proph3t Feb 23, 2007 · 1 Comments

Some users may have noticed that ToonGum was taken down yesterday.  Fortunately, it was for a good reason.  As we had decided and posted a while back, ToonGum was long overdue for an update to bring it up to par with GameGum.  We took…

GameGum Refresh

By proph3t Feb 17, 2007 · 0 Comments

Clear your cache out folks and refresh your browser a few times to get a look at the newly refreshed design!  Today we have implemented what we believe is a huge step forward as far as overall functionality and design of the site.  This is…

Open 3D Engine for Flash

By proph3t Feb 11, 2007 · 2 Comments

Caught this just now on Digg, sounds like and interesting project.  It's called Papervision3D and it seems to pack a pretty nice punch, especially for flash.  Check out the site for some more information and links to a few cool…

Some Updates Coming

By proph3t Feb 5, 2007 · 0 Comments

A few pretty exciting updates are coming soon and I thought I'd take some time to write a short update on what to expect.  Mostly, this update should bring some polish.  Registration will be easier, bugs and odd occurrences that we have…

Revenue Sharing Live!

By proph3t Feb 3, 2007 · 0 Comments

Today is the big day, and adsense revenue sharing has gone live!  This should be great news to all those game developers out there who want to earn a little extra for their hard work.  We have a more detailed breakdown of how it all works…

Quick Archives