Just a quick update to keep the news rolling. The API is looking wonderful at this point with some great features built in. We are testing it with developers at the moment and finishing some stuff on the security side, and once that's…
Sorry for the lack of news as of late, we are hard at work finishing the features for the new release and as I already wrote a very detailed post on what to expect, I feel like there until it all comes there not much more I can give.
A couple…
Ok, so it's still GameGum. But be ready for a huge update. In the past weeks we've been speaking of a few new features we've been working on, but since then it's become quite a bit more. So, while the release may not come for…
We've delayed the Adsense Channel launch until tomorrow to resolve one outstanding issue and ensure we don't rush a buggy feature onto the live site. Meanwhile, progress has been great on quite a few fronts. The forums will be seeing…
So, after a few days of code pushing we have finished and begun some new projects on GameGum and will be delaying the new release in order to include them all. These include not only the previously announced skin and beta area, but also an…
As we come to a close on a few projects of ours that we have been working on as of late, I would like to refresh the news around here with a teaser of sorts. Coming very shortly there will be a small update that will bring a few things. …
Well, having just gotten back from a break, I almost entirely missed that GameGum received a Webware 100 award! This is an amazing honor and something that was not expected. As decided by the users, we were voted into the top 10 of the…
A quick note here to let everyone know we are back on track and working on new stuff as of yesterday, including finishing the "beta" section and putting together an idea of how to create the Wii/Mobile sites. Today we also updated…